AI Insights · Timothy · April 2025
Top 5 Hybridcasual Games on Android in Australia, Q1 2025
Explore the performance trends of the top 5 hybridcasual games on Android in Australia during Q1 2025, with data from Sensor Tower.
In the first quarter of 2025, the Australian Android market saw notable trends among the top 5 hybridcasual games. Here's a breakdown of their performance based on data from Sensor Tower.
Color Block Jam from Rollic Games showed a remarkable climb in weekly revenue, starting from a modest $163 and reaching about $20.3K by the end of March. The game also experienced a significant increase in downloads, peaking at approximately 9.7K in the last week of March. Active users rose from 116 to a high of 25.7K mid-quarter before settling at 14.2K.
Paper.io 2 by VOODOO maintained a steady revenue stream, ranging from $180 to $263 throughout the quarter. Weekly downloads fluctuated, starting at 7.2K, dipping mid-quarter, and then climbing back to 8.2K. Active users showed a slight decline, from 47.3K to 43.7K.
Zen Word® - Relax Puzzle Game, published by Oakever Games, experienced consistent revenue, remaining around the $2K mark, with a small peak at $2.4K. Downloads varied, peaking at 6.6K early in the quarter and ending at 3.7K. Active users fluctuated between 32.2K and 38.8K.
Screwdom 3D from iKame Games - Zego Studio saw a dramatic rise in revenue from virtually zero to $18.2K by the end of March. Downloads reached a high of 17.2K mid-quarter, while active users increased from 155 to 20.4K before slightly decreasing to 14.9K.
Hole.io also by VOODOO, had stable revenue ranging from $209 to $288. Downloads saw a decline from 7.4K to 4.6K, and active users decreased from 32.1K to 15.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.